Transform the zero waste memo card game into a smartphone application. The game is divided into 3 parts: memo, who am I and challenge. Creation of a paying module to perform a zero waste diagnosis.
Students will need to be able to create a smartphone application, program it entirely, integrate the graphics (graphic editing work) of the game as well as the 3 approaches (functionalities). Also need to program a paid game (zero waste diagnosis).
Students will learn how to manage a project from start to finish, create it, structure it, work in teams, divide the tasks and give it concrete life in fine through the application. In addition, they will be able to immerse themselves in the environmental theme of waste reduction and understand its mechanisms and solutions.
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